RULE LIBRARY / BEHAVIORAL_ANALYSIS
Fight / Aggression Detection
Aggressive physical contact in crowds is recognised; security dispatched.
- ✓ No extra hardware
- ✓ Live the same day
- ✓ GDPR-ready, anonymous
HOW IT RUNS ON EDGE
Camera to notification: the rule's pipeline
Footage is processed on the Edge device in your store or site: the model analyses frames in real time, an event is raised when the rule condition is met, and every notification channel fires at once.
source: RTSP · IP camera
infra: existing CCTV
extra hardware: none
model: algi-od-v8
classes: person, object
device: Edge · local processing
rule: Fight / Aggression Detection
expression: conf > 0.80
region: ROI defined
ACTIONS
Raw video stays on site — only events and summary data reach the panel.
TECHNICAL · BEHAVIORAL_ANALYSIS
What it needs and how it works
Fight / Aggression Detection ships as a ready-made rule and is configured for your site. The rule recognises a defined behaviour pattern by evaluating multiple frames together. It is the sequence of movement over time — not a single frame — that becomes an event. Analysis is anonymous and runs on Edge.
- Rule type
- behavioral_analysis
- Solution line
- Retail Intelligence
- Hardware
- No extra hardware — existing IP cameras
- Deployment
- Live the same day · Edge or on-prem
This rule is part of the Retail Intelligence rule set and runs on the IP cameras you already own.
How false alarms are reduced
Similar but harmless movements and crowded scenes are confusion sources. A time window, zone definition and confidence thresholds reduce false alarms.
Alert and action
The data produced is anonymous and lands in the store-operations dashboard; no person is identified and raw video stays on site — GDPR-compliant by design.
Retail & mall rules — more rules
ALL →LINE_CROSSING
Total Entry Count (Per Door)
Visitors through main entrances counted and reported per door.
OCCUPANCY
Live Occupancy Indicator
Live visitor count from entry/exit difference; alert at capacity threshold.
FLOW_RATE
Capture Rate
Passers-by vs. those entering — storefront and entrance effectiveness.